To categorize the creatures of folklore, I've decided to use the system from "Arthur Spiderwicks Field Guide." Despite it being modern fiction, the book was an important part of my childhood, and I still feel that it's categorization system (based on which environments the creatures are said to inhabit) is one of the most useful systems I've ever seen.
In the home
ChangelingChurch grim
Church nisse
Cockatrice
Devil
Drawing doll & Spiritus - Devilish little creatures who can gather treasure and fortune for their owners, typically by stealing it from other people.
Elder crone
Elder people
Farm nisse
Fylgje
Hide-runner - A kind of shapeshifter whose spirit can exit the body in the shape of an animal.
Lindworm
Nisse
Plague bramble
Salamander
Shape runner
Wardbeast - A protective spirit in the shape of an animal, which follows a person around, warning them of danger.
Well Man - A figure, dark as a shadow, said to live at the bottom of the well. He can send his animals out to harm people and cause disease, or he can physically grab people who get too close to his well and drown them.
In field and forest
AevenAlder people
Alder Stinger
Cliff King
Cloth oak
Elf
Forest people
Green Hunter
Land vættr
Saggy tits
Troll
Worm king
In mountain and hill
DragonDwarf
Elf-shot
Giant
Jotnar
Little people
Mountain people
In lake and stream
Bog croneHazel ram - A shapeshifting ram who enjoys playing tricks on people and throwing them in the water.
Nøkke
Stream horse
Stream man
In the sea
GamMerfolk
Sea jotnar
Sea troll
Sea monk
Sea worm
Sea serpent
Ship nisse
In the night
Creaking wagonGhost
Ghost mancer
Grave sow
Hel horse
Helrak
Long ghosts - A type of ghost that is unnaturally tall and shows up on dark country roads.
Mare
Milk hare
Nightjar
Shapeshifter
Torch man
Valravn
Werewolf
The Wild Hunt
Witch